Aghanim's Scepter: Unterschied zwischen den Versionen
(92 dazwischenliegende Versionen von 19 Benutzern werden nicht angezeigt) | |||
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+ | {{Version|6.83d}} | ||
{{Itembox | {{Itembox | ||
+ | |Vorschlag=False | ||
|Itemicon=Aghanimsscepter.gif | |Itemicon=Aghanimsscepter.gif | ||
− | |Beschreibung= | + | |Beschreibung=Das Zepter eines Zauberers mit den Mächten eines Halbgottes. |
− | |Shopname= | + | |Shopname=Arcane Sanctum |
− | + | |Gesamtkosten=4200 | |
− | |Gesamtkosten= | + | |Bestandteile=Point Booster, Ogre Axe, Blade of Alacrity, Staff of Wizardry |
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}} | }} | ||
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== Eigenschaften == | == Eigenschaften == | ||
+ | *+10 zu Kraft, Beweglichkeit und Intelligenz | ||
+ | *+200 HP | ||
+ | *+150 Mana | ||
+ | *Verbessert die Ultimates einiger Helden (siehe unten) | ||
− | |||
− | + | Benötigt: | |
− | + | :{{Icon|Point Booster}} 1200{{Gold}} | |
+ | und | ||
− | + | :{{Icon|Ogre Axe}} + {{Icon|Blade of Alacrity}} + {{Icon|Staff of Wizardry}} je 1000{{Gold}} | |
− | + | == Strategie == | |
+ | Dieses Item wird meist auf den unten beschriebenen Helden gekauft, um die Ultimates zu verbessern. Sollten diese Helden noch unter HP-Mangel und Manamangel leiden, so ist dieses Item geradezu perfekt für sie. | ||
− | [[ | + | Da das Item insgesamt recht teuer ist, sollte man beim Kaufen der Einzelteile planvoll vorgehen. In den meisten Fällen lohnt sich der {{i40|Point Booster}} als erstes Item, da er zusätzliche HP ''und'' Manapunkte gibt. Als nächstes sollten {{i40|Ogre Axe}} oder {{i40|Staff of Wizardry}} folgen, je nachdem, ob man etwas robuster im Kampf sein möchte oder mehr Mana gebrauchen kann (natürlich ist auch das Primärattribut hierbei von Bedeutung). In den meisten Fällen stellt das {{i40|Blade of Alacrity}} das letztgekaufte Item dar, weil es außer etwas [[Rüstung]], [[AS]] und eventuell Schaden bei Beweglichkeitshelden nichts weiter bringt. |
− | + | == Mit Aghanims verbesserbare Fähigkeiten (meist Ultimates) == | |
− | == | + | {{#ask:[[Aghanims::1]] |
− | + | |?Skill von | |
− | + | |?Skillname | |
+ | |?Icon | ||
+ | |mainlabel=- | ||
+ | |format=template | ||
+ | |limit=120 | ||
+ | |template=skillbildgalerie_40px | ||
+ | |link=none | ||
+ | }} | ||
− | + | '''Anmerkung:''' | |
− | + | {{Gewusst|Bei {{icon|bala|30px}} wird durch {{icon|aga|30px}} eigentlich gar nicht das Ultimate {{icon|Darkness|30px}} verbessert, sondern der Held erhält in jeder (normalen und künstlichen) Nacht [[Sicht]] über [[Bäume]] und Klippen, vorausgesetzt er hat {{icon|Hunter in the Night|30px}} mindestens einmal gelernt.}} | |
− | |||
+ | == Guides zu {{PAGENAME}} == <!--Diesen Teil nicht direkt editieren, wenn du möchtest dass dein Guide hier erscheint, musst du darin irgendwo folgenden Text hineinsetzen: {{Itemguide für|Name dieses Items}}--> | ||
+ | {{#ask:[[Itemguide für::{{PAGENAME}}]]|?Artikelversion=|format=ul}} | ||
+ | == Changelog == | ||
+ | ===6.82=== | ||
+ | * Earth Spirit hinzugefügt | ||
+ | * Goblin Shredder hinzugefügt | ||
+ | * Treant Protector hinzugefügt | ||
+ | * Rogue Knight hinzugefügt | ||
+ | * Tauren Chieftain hinzugefügt | ||
+ | * Phoenix hinzugefügt | ||
+ | * Shadow Demon hinzugefügt | ||
+ | ===6.81=== | ||
+ | *Keeper of the Light hinzugefügt | ||
+ | ===6.80=== | ||
+ | * Tinker hinzugefügt | ||
+ | ===6.79=== | ||
+ | * Skywrath Mage hinzugefügt | ||
+ | * Grand Magus hinzugefügt | ||
+ | ===6.78=== | ||
+ | * Omniknight hinzugefügt | ||
+ | * Ancient Apparition hinzugefügt | ||
+ | * Silencer hinzugefügt | ||
+ | ===6.74=== | ||
+ | * Ogre Magi hinzugefügt | ||
+ | ===6.73=== | ||
+ | * Visage hinzugefügt | ||
+ | ===6.72=== | ||
+ | * Meepo hinzugefügt | ||
+ | * Beastmaster hinzugefügt | ||
+ | * Dark Seer hinzugefügt | ||
+ | * Gyrocopter hinzugefügt | ||
+ | * Aghanim's Scepter (Enchantress): Impetus Bonus-Range increased from +150 extra to +165 | ||
+ | * Aghanim's Scepter (Faceless Void): Chronosphere Cooldown decreased from 75 to 60 | ||
+ | * Aghanim's Scepter (Lina Inverse): Laguna Blade cast range increased from 600 to 900 | ||
+ | * Aghanim's Scepter (Goblin Techies): Remote Mine cast range decreased from 900 to 700 | ||
+ | * Aghanim's Scepter (Vengeful Spirit): Nether Swap can now target creeps | ||
+ | * Visual Effects added for Invoker, Clockwerk Goblin and Dark Seer | ||
+ | ===6.70=== | ||
+ | * Doesn't require the recipe anymore. | ||
+ | ===6.69=== | ||
+ | * Now requires all three +10 attribute items instead of 2 and a 1100 gold recipe | ||
+ | * Enchantress | ||
+ | ===6.68=== | ||
+ | * Viper | ||
+ | * Warlock | ||
+ | * Razor | ||
+ | * Tiny | ||
+ | ===6.67=== | ||
+ | * Added Fairy Dragon. | ||
+ | === 6.66 === | ||
+ | * Added Undying and Earthshaker. | ||
+ | === 6.65 === | ||
+ | * Added support for Axe. Cooldown decreased from 75/65/55 to 20 | ||
+ | === 6.61 === | ||
+ | * Aghanim's Scepter (Queen of Pain): Restored original cooldown improvement | ||
+ | * Aghanim's Scepter (Shadow Shaman): Undid part of the nerf on Mass Serpent Wards. It now gives +3 (up 1 from 6.60, down 1 from 6.59d) | ||
+ | * Aghanim's: Fixed minor incorrect sell value on some versions of the item | ||
+ | === 6.60 === | ||
+ | * Heroes that use scepter now have the information about the upgrades they would get on their ultimate tooltips. | ||
+ | * Aghanim's Scepter: New Recipe | ||
+ | * Aghanim's Scepter: Upgraded Chain Frost doesn't improve bounce count, only damage | ||
+ | * Aghanim's Scepter: Upgraded Eclipse cooldown no longer improves, only the Lucent Beam count gets upgraded | ||
+ | * Aghanim's Scepter: Upgraded Laguna Blade level 3 damage reduced by 100 | ||
+ | * Aghanim's Scepter: Upgraded Life Drain cooldown removed and damage reduced (170/200/300->150/200/250) | ||
+ | * Aghanim's Scepter: Upgraded Mass Serpent Wards bonus count nerfed (12->10) | ||
+ | * Aghanim's Scepter: Upgraded Sonic Wave cooldown reduced from 120/100/75 to 110 (Still improves from original 135 cd and via damage) | ||
+ | * Aghanim's Scepter: Removed from Ogre Magi (Might return it later after the rework has time to settle in first) | ||
+ | * Added Bane Elemental to Aghanim's Scepter. Deals more damage | ||
+ | * Added Butcher to Aghanim's Scepter. Deals damage based on his strength and aborbs that to heal himself. Damage from a constant 75/125/175 per second to 75/125/175 + 0.75 x Strength per second | ||
+ | * Added Clockwerk Goblin to Aghanim's Scepter. Allows latching onto allies and reduces cooldown from 80/60/40 to 20 seconds | ||
+ | * Added Faceless Void to Aghanim's Scepter. Lasts 1 second longer and slightly less cooldown | ||
+ | * Added Holy Knight to Aghanim's Scepter. Dramatically reduces cooldown from 120 to 30 | ||
+ | * Added Invoker to Aghanim's Scepter. Improves Cooldown and Manacost (30/25/12/5-> 16/8/4/2 cd, 20/50/80/110->0 manacost) | ||
+ | * Added Juggernaut to Aghanim's Scepter. Improves Slash Count and Cooldown (+2 slashes, -20 cd) | ||
+ | * Added Lord of Avernus to Aghanim's Scepter. Increased duration by 2 seconds | ||
+ | * Added Nightstalker to Aghanim's Scepter. Gives unobstructed vision at night | ||
+ | * Added Pandaren Brewmaster to Aghanim's Scepter. Improves the power of the Pandas and adds more duration | ||
+ | * Added Sacred Warrior to Aghanim's Scepter. Improves Damage and cooldown (50->65% damage, 45/30/15->24/16/8 Seconds) | ||
+ | * Added Sand King to Aghanim's Scepter. Adds an extra pulse and lowers cooldown (+1 Pulse, -20 cd) | ||
+ | * Added Shadow Priest to Aghanim's Scepter. Increased Weave duration by 6 seconds. Added 200 AOE | ||
+ | * Added Spiritbreaker to Aghanim's Scepter. Dramatically reduces cooldown from 75 to 20 seconds | ||
+ | * Added Techies to Aghanim's Scepter. Improves Damage and Cast Range (300/450/600->450/600/750 damage and 500->900 range cast range) | ||
+ | * Added Twin Head Dragon to Aghanim's Scepter. Improves spawn time and damage (75/125/175->125/175/225 dmg) | ||
+ | * Added Vengeful Spirit to Aghanim's Scepter. Improves Cooldown (45->10 cd) | ||
+ | * Added Windrunner to Aghanim's Scepter. Does not reduce damage from secondary item effects. Cooldown from 60 to 15. | ||
+ | *Summary of heroes that now make use of Scepter: Lord of Avernus, Bane Elemental, Holy Knight, Clockwerk Goblin, Shadow Priest, Sacred Warrior, Invoker, Juggernaut, Tormented Soul, Slayer, Demon Witch, Moon Rider, Necrolyte, Nightstalker, Pandaren Brewmaster, Butcher, Oblivion, Queen of Pain, Shadow Shaman, Crystal Maiden, Spiritbreaker, Sand King, Twin Head Dragon, Vengeful Spirit, Venomancer, Faceless Void, Windrunner, Witch Doctor, Lord of Olympia. | ||
[[Kategorie:Items]] | [[Kategorie:Items]] |
Aktuelle Version vom 20. März 2023, 09:18 Uhr
Version: 6.83d
|
Komponenten: |
|
Eigenschaften
- +10 zu Kraft, Beweglichkeit und Intelligenz
- +200 HP
- +150 Mana
- Verbessert die Ultimates einiger Helden (siehe unten)
Benötigt:
und
Strategie
Dieses Item wird meist auf den unten beschriebenen Helden gekauft, um die Ultimates zu verbessern. Sollten diese Helden noch unter HP-Mangel und Manamangel leiden, so ist dieses Item geradezu perfekt für sie.
Da das Item insgesamt recht teuer ist, sollte man beim Kaufen der Einzelteile planvoll vorgehen. In den meisten Fällen lohnt sich der als erstes Item, da er zusätzliche HP und Manapunkte gibt. Als nächstes sollten oder folgen, je nachdem, ob man etwas robuster im Kampf sein möchte oder mehr Mana gebrauchen kann (natürlich ist auch das Primärattribut hierbei von Bedeutung). In den meisten Fällen stellt das das letztgekaufte Item dar, weil es außer etwas Rüstung, AS und eventuell Schaden bei Beweglichkeitshelden nichts weiter bringt.
Mit Aghanims verbesserbare Fähigkeiten (meist Ultimates)
Anmerkung:
Bei wird durch eigentlich gar nicht das Ultimate verbessert, sondern der Held erhält in jeder (normalen und künstlichen) Nacht Sicht über Bäume und Klippen, vorausgesetzt er hat mindestens einmal gelernt.
Guides zu Aghanim's Scepter
Changelog
6.82
- Earth Spirit hinzugefügt
- Goblin Shredder hinzugefügt
- Treant Protector hinzugefügt
- Rogue Knight hinzugefügt
- Tauren Chieftain hinzugefügt
- Phoenix hinzugefügt
- Shadow Demon hinzugefügt
6.81
- Keeper of the Light hinzugefügt
6.80
- Tinker hinzugefügt
6.79
- Skywrath Mage hinzugefügt
- Grand Magus hinzugefügt
6.78
- Omniknight hinzugefügt
- Ancient Apparition hinzugefügt
- Silencer hinzugefügt
6.74
- Ogre Magi hinzugefügt
6.73
- Visage hinzugefügt
6.72
- Meepo hinzugefügt
- Beastmaster hinzugefügt
- Dark Seer hinzugefügt
- Gyrocopter hinzugefügt
- Aghanim's Scepter (Enchantress): Impetus Bonus-Range increased from +150 extra to +165
- Aghanim's Scepter (Faceless Void): Chronosphere Cooldown decreased from 75 to 60
- Aghanim's Scepter (Lina Inverse): Laguna Blade cast range increased from 600 to 900
- Aghanim's Scepter (Goblin Techies): Remote Mine cast range decreased from 900 to 700
- Aghanim's Scepter (Vengeful Spirit): Nether Swap can now target creeps
- Visual Effects added for Invoker, Clockwerk Goblin and Dark Seer
6.70
- Doesn't require the recipe anymore.
6.69
- Now requires all three +10 attribute items instead of 2 and a 1100 gold recipe
- Enchantress
6.68
- Viper
- Warlock
- Razor
- Tiny
6.67
- Added Fairy Dragon.
6.66
- Added Undying and Earthshaker.
6.65
- Added support for Axe. Cooldown decreased from 75/65/55 to 20
6.61
- Aghanim's Scepter (Queen of Pain): Restored original cooldown improvement
- Aghanim's Scepter (Shadow Shaman): Undid part of the nerf on Mass Serpent Wards. It now gives +3 (up 1 from 6.60, down 1 from 6.59d)
- Aghanim's: Fixed minor incorrect sell value on some versions of the item
6.60
- Heroes that use scepter now have the information about the upgrades they would get on their ultimate tooltips.
- Aghanim's Scepter: New Recipe
- Aghanim's Scepter: Upgraded Chain Frost doesn't improve bounce count, only damage
- Aghanim's Scepter: Upgraded Eclipse cooldown no longer improves, only the Lucent Beam count gets upgraded
- Aghanim's Scepter: Upgraded Laguna Blade level 3 damage reduced by 100
- Aghanim's Scepter: Upgraded Life Drain cooldown removed and damage reduced (170/200/300->150/200/250)
- Aghanim's Scepter: Upgraded Mass Serpent Wards bonus count nerfed (12->10)
- Aghanim's Scepter: Upgraded Sonic Wave cooldown reduced from 120/100/75 to 110 (Still improves from original 135 cd and via damage)
- Aghanim's Scepter: Removed from Ogre Magi (Might return it later after the rework has time to settle in first)
- Added Bane Elemental to Aghanim's Scepter. Deals more damage
- Added Butcher to Aghanim's Scepter. Deals damage based on his strength and aborbs that to heal himself. Damage from a constant 75/125/175 per second to 75/125/175 + 0.75 x Strength per second
- Added Clockwerk Goblin to Aghanim's Scepter. Allows latching onto allies and reduces cooldown from 80/60/40 to 20 seconds
- Added Faceless Void to Aghanim's Scepter. Lasts 1 second longer and slightly less cooldown
- Added Holy Knight to Aghanim's Scepter. Dramatically reduces cooldown from 120 to 30
- Added Invoker to Aghanim's Scepter. Improves Cooldown and Manacost (30/25/12/5-> 16/8/4/2 cd, 20/50/80/110->0 manacost)
- Added Juggernaut to Aghanim's Scepter. Improves Slash Count and Cooldown (+2 slashes, -20 cd)
- Added Lord of Avernus to Aghanim's Scepter. Increased duration by 2 seconds
- Added Nightstalker to Aghanim's Scepter. Gives unobstructed vision at night
- Added Pandaren Brewmaster to Aghanim's Scepter. Improves the power of the Pandas and adds more duration
- Added Sacred Warrior to Aghanim's Scepter. Improves Damage and cooldown (50->65% damage, 45/30/15->24/16/8 Seconds)
- Added Sand King to Aghanim's Scepter. Adds an extra pulse and lowers cooldown (+1 Pulse, -20 cd)
- Added Shadow Priest to Aghanim's Scepter. Increased Weave duration by 6 seconds. Added 200 AOE
- Added Spiritbreaker to Aghanim's Scepter. Dramatically reduces cooldown from 75 to 20 seconds
- Added Techies to Aghanim's Scepter. Improves Damage and Cast Range (300/450/600->450/600/750 damage and 500->900 range cast range)
- Added Twin Head Dragon to Aghanim's Scepter. Improves spawn time and damage (75/125/175->125/175/225 dmg)
- Added Vengeful Spirit to Aghanim's Scepter. Improves Cooldown (45->10 cd)
- Added Windrunner to Aghanim's Scepter. Does not reduce damage from secondary item effects. Cooldown from 60 to 15.
- Summary of heroes that now make use of Scepter: Lord of Avernus, Bane Elemental, Holy Knight, Clockwerk Goblin, Shadow Priest, Sacred Warrior, Invoker, Juggernaut, Tormented Soul, Slayer, Demon Witch, Moon Rider, Necrolyte, Nightstalker, Pandaren Brewmaster, Butcher, Oblivion, Queen of Pain, Shadow Shaman, Crystal Maiden, Spiritbreaker, Sand King, Twin Head Dragon, Vengeful Spirit, Venomancer, Faceless Void, Windrunner, Witch Doctor, Lord of Olympia.